February 20, 2008

Unreal Engine 3 Presentation

Today, Epic showed off the improvements they have been making to the Unreal Engine 3. Some of the improvements include; filters for better ambient lighting, better character lighting, the ability to display large crowds on the screen at once, much improved water effects, and soft body physics. The soft body physics are really cool. Gears of War is used for this presentation.


Source: GAMERSYDE

No comments: